![]() Forcefully taking a few items from a caravan can be regarded as relatively unimportant, whereas outright attacking it will be considered as a major provocation.Consequences for Hostile ActionsIf you are not at war with the kingdom of the target, hostile actions are considered to be criminal acts and thus increase your criminal rating in the region.īombard mountain fastnesses with siege engines, establish secret criminal empires in the back alleys of cities, or charge into the thick of chaotic battles in your quest for power.SIEGE GAMEPLAYConstruct, position and fire a range of heavy machinery in sieges that will test your wits and skill like never before. Just like with hostile actions against settlements, the severity of the hostile action is taken into account to determine consequences. In addition to this, they can also be intimidated into surrendering, which gives the player full access to their inventory. Caravans and villager parties moving on the campaign map can also be attacked, coerced to join the player or forced to hand over a portion of their items and gold. The yield from forcing supplies will be significantly smaller compared to a raid, but at the same time, you will create much less ill will against yourself.Attacking or Coercing Villagers and CaravansBut of course, it isn’t just settlements that are subject to hostile actions. Otherwise, they will allow you to take some supplies from the village’s stores while spending some time there. If the player decides to back down, then there are no penalties for their actions.Forcefully Taking SuppliesForcing supplies from villages is the least aggressive of the hostile actions, and villagers will only put up a fight if they believe you have absolutely no chance of taking on their numbers. ![]() Villagers can choose to resist this coercion, at which point the player needs to decide if they should escalate to fighting the villagers, or back down and abandon their attempts to forcefully recruit troops. ![]() This is an act of coercion that takes some time to perform, but won’t necessarily lead to an encounter, providing there is a character with a high roguery skill in the player party. Once a village has been fully raided, it takes some time for it to recover and be fully operational again.Forcefully Recruiting VillagersBannerlord sees the introduction of the ability to press gang villagers into your army. The player can choose to abandon the raid at any time, taking whatever goods they managed to gather with them. After dispatching the local militia, the raid continues on the world map, with the inventory of the village being transferred to the player party over time. Raiding in Bannerlord is built on the mechanic from our previous games, but with various additions and improvements to how the system works.Players are free to initiate raids on neutral or enemy villages to steal the assets of the villagers. Still, our intention with this was to lay the groundwork for inviting members of our community to play the game.While doing all of this, we kept on polishing the game as well as developing the necessary infrastructure for a smooth multiplayer experience.Īnd while some of the more obvious actions may be engaging an enemy in a pitched battle or laying siege to a castle, in this week’s blog, we focus on some of the more unconventional options that players have at their disposal.Raiding VillagesFirst on the list is something that Mount & Blade veterans will be familiar with: raiding. By inviting people close to us, we were able to ensure that both our game and servers were working as intended - without having to worry about providing a perfectly polished gameplay experience quite yet. This was quite exciting for us and many team members commented that playing the game felt very different when played from home, although of course, it was very much identical to the version in the office!After making sure everything was working, we went on and invited some of our friends and family members. ![]() Our preparations have been proceeding quite nicely and we thought it would be a good idea to share what we have been up to in this period.The first stage of the beta preparation process was to set up things so that we as the developers could experience the game as players, downloading and playing it from our homes. This is something we have some experience with from our previous title, Mount & Blade: Warband, so we are fully aware of the value of including our community at this stage of development. 27 JuneGreetings warriors of Calradia!Earlier in the year, we told you about our intention to hold a multiplayer beta for Bannerlord.
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